A conversation with Holger Schmidt, Director of Client Services at 4D Pipeline, and Safir Bellali, S...
A conversation with Holger Schmidt, Director of Client Services at 4D Pipeline, and Safir Bellali, S...
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The inaugural Khronos Shading Languages Symposium takes place February 12-13 in San Diego. Two back-...
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You spend $50,000 on a digital model of your facility. Three months later, walls have moved, machine...
Every time your team ships to a new platform, they rewrite shaders. Every API update means another r...
Following our earlier article on Gaussian Splatting and how it works, as well as comparing it to pho...
From spherical harmonics to loss functions: understanding the science behind real-time neural 3D rec...
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